Showing posts with label Screenshot. Show all posts
Showing posts with label Screenshot. Show all posts

Thursday, August 18, 2011

NamCraft Beta is Released!

Finally, it's here! Click the link at the top, or here to get your copy of NamCraft. Also, be sure to check out the Minecraft Forum Topic.



Saturday, August 6, 2011

New and Improved Huey



I had to redo the Huey model because I had it turned the wrong way and so I had to redo the skin for it too.

Monday, August 1, 2011

New Water and Vegetation Colors



Well, I was going to have brown, muddy water, but the running water didn't look right brown, so I decided to make it kind of a tropical teal color. I also adjusted the saturation in the leaves and grass colors. I also managed to switch over my mobs to their own files. There's also a radio item in the game now that will be used to call in airstrikes to drop napalm. I've just added the item and haven't yet made it to where it can call in strikes. Anyway, it's late and I'm going to bed.



Sunday, July 31, 2011

Glitches 1: Clown Puke Water



While editing the water color, I somehow managed to make the flowing water all strange and colorful. Looks like someone put acid in the reservoir again ;)

Better snakes

Still working on getting the napalm right. This morning I've been working on the water color. I'm going to make the water all muddy, as you can see from the pics. I also made a better snake model. I made the snake model bigger for more detail, gave it a better skin, and then scaled it down to size. Hopefully I'll be able to fully animate it before I release the beta.



Yeah, about the beta relase...umm, all I can say is it will be soon. Just as soon as I get napalm drops added to the game, I'll have to fix some of the models, and I should be pretty much done. The problem with the models is they're replacing the skeletons and creepers, which kind of messes up multiplayer, so I'm going to change them over to their own files when I get time to do that and I have to fix my Huey because I got it turned sideways believe it, or not and that's going to mess me up later when I make it shoot stuff, so I'm going to get that out of the way too. THEN, this thing will be out for a closed beta for a few days and then a public release after that.

Thursday, July 28, 2011

Napalm Death!

I've got napalm working, with the help of Winner5740. There's still a lot I have to tweak about it to make it look right, but I've basically got a TNT block that will spawn fire around it. I also have a grenade that does the same thing. I plan on making a napalm fire block that will act differently than normal fire in that it will stick to more things, stack on each other, fall like sand and gravel, and won't go out if there's air under it. This napalm thing has been bugging me for a while now and hanging over my head. It looks like it's pretty much all downhill from now on.



Another thing I fixed today was the cobra. Like the elephant, it will attack you back when you attack it. I was going to try to make it drain your health over time like you were slowly dying from the venom, but the thing just attacks so fast that it would kill you before you even had a chance to drain health, so I think I'm just going to leave it like that. Oh, and it drops the slime balls to make sticky pistons. I just renamed the slime ball to "snake oil". The Elephants drop ivory and the turtles drop turtle shells, which are both used to make armor. I'm really having a hard time thinking up something good to craft with ivory and turtle shells, but since I got elephants and turtles in the game, what else could they drop? If you got any suggestions, please feel free to send them my way.

Monday, July 25, 2011

NVA & Bushwacker

I've added the NVA mob and a Vietcong Bushwacker. I tried making the NVA shoot RPGs and it was way too deadly. 10 seconds after walking out of your house and you'd be dead. So I gave it a gun and upped the fire rate on it, so it's a little more deadly than the Vietcong. The Vietcong Bushwacker will be armed with a machete (not shown) and replaces the Minecraft Zombie. He goes faster than other mobs, so you have to be fast and alert around this guy.


Right now I'm redoing the gun and ammo. I did have them replacing the bow and arrows, but I think I'm going to give them their own class so I can include the bow and arrows with a possible Montagnard NPC I might add to the game. Besides that, The Hueys now drop ammo and other supplies to help you out. I've been losing internet connection every 5 minutes lately, preventing me from uploading any new video, but as soon as my connection gets reliable again, I'll try to record something and post it.